Sunday, March 10, 2019

New Dance Craze "LEFT N' RIGHT"

A song writer JI AR release a new dance craze called  " Left N' Right"  this dance craze song is released on March 7 2019


JI AR is the only one who composed and create his first dance music to the alternate to the American trending dance challenge called "SWITCH IT UP" after few week JI AR released  his first dance craze song called "SWITCH IT DOWN" and many filipino like the moves and swag of the dance

Wednesday, January 9, 2019

rules of survival



Rules of Survival (RoS) is a free-to-play, multiplayer online battle royale game developed and published by NetEase Games. It claims to have more than 150 million players registered worldwide. As of May 30, 2018, the game was released on Steam. Unlike the free non-Steam version, however, the game was released with a price tag, offering "special gifts" with the purchase. The game was later taken down from Steam by June 13, 2018, and reinstated by June 28, 2018.

Rules of Survival follows the standard form of the battle royale genre, where players fight to be the last person (or team) alive. Players can choose to enter the match in different modes: Solo, Duo, Squad (four players), or a Fireteam (five players). In either case, the last person or team left alive wins the match. There are two playable maps in the game: Ghillie Island (120 players, 4.8km×4.8km) and Fearless Fiord (300 players, 8km×8km). There are also different game modes such as the Gold Mode, in which the player can earn gold, or the Diamond Mode in which players may earn diamonds throughout the match. The introduction of the Fearless Fiord game map introduces a new type of match, the Blitzkrieg, in which players will land only on a certain part of the map equipped with a pistol, a backpack and basic armor. Blitzkrieg is meant to make players clash head-on.
The round starts with all players contained in one location on an island. When the countdown finishes, players will parachute from a plane onto an island, with procedurally distributed itemssuch as weapons, armors and medical kits available to be looted, and vehicles to be ridden. Players can also loot killed players for their gear. In third-person mode, players can switch between third-person and first-person perspective. The game also offers first-person mode which forces players into first-person perspective. As the game time progresses, the game's safe zone will gradually reduce in size, where players caught outside the zone will take damage. This increases the chance of encounter, and thus confrontation between players. Random supply drops will also occur during match, providing random items which may otherwise not be able to be found during normal gameplay.
At the completion of each round, players will receive in-game currencies based on survival length, number of players killed by the player and the players level. The currencies can then be used to purchase supply box containing cosmetic items for character or weapon customization.

Mobile Legends: Bang Bang


Mobile Legends: Bang Bang is a multiplayer online battle arena (MOBA) mobile game developed and published by Moonton.


THIS GAME IS TOP 1 GAME IN MOBILE GADGET in the whole world
Mobile Legends: Bang Bang is a multiplayer online battle arena (MOBA) game designed for mobile phones. The two opposing teams fight to reach and destroy the enemy's base while defending their own base for control of a path, the three "lanes" known as "top", "middle" and "bottom", which connects the bases.
In each team, there are five players who each control an avatar, known as a "hero", from their own device. Weaker computer-controlled characters, called "minions", spawn at team bases and follow the three lanes to the opposite team's base, fighting enemies and turrets.

and this game is now a part of esports game in the whole world and this game are played in 2019 Olympics the categories are ESPORTS  

league of legends


In League of Legends, players assume the role of an unseen "summoner" that controls a "champion" with unique abilities and battle against a team of other players or computer-controlled champions. The goal is usually to destroy the opposing team's "nexus", a structure that lies at the heart of a base protected by defensive structures, although other distinct game modes exist as well. Each League of Legends match is discrete, with all champions starting off fairly weak but increasing in strength by accumulating itemsand experience over the course of the game. The champions and setting blend a variety of elements, including high fantasysteampunk, and Lovecraftian horror.
League of Legends was generally well received upon its release in 2009, and has since grown in popularity, with an active and expansive fanbase. By July 2012, League of Legends was the most played PC game in North America and Europe in terms of the number of hours played. In January 2014, over 67 million people played League of Legends per month, 27 million per day, and over 7.5 million concurrently during peak hoursLeague has among the largest footprints of any game in streaming mediacommunities on platforms such as YouTube and Twitch.tv; it routinely ranks first in the most-watched hours. In September 2016, the company estimated that there are over 100 million active players each month. The game's popularity has led it to expand into merchandise, with toys, accessories, apparel, as well as tie-ins to other media through music videos, web series, documentaries, and books

Gameplay

League of Legends in 2014
League of Legends in 2018
Summoner's Rift in 2014 (top) and in 2018 (bottom).
League of Legends is a 3Dthird-person multiplayer online battle arena (MOBA) game. The game consists of three current running game modes: Summoner's Rift, Twisted Treeline, and Howling Abyss.[14] Another game mode, The Crystal Scar, has since been removed.[15]Players compete in matches, lasting anywhere from 20 to 60 minutes on average. In each game mode, teams work together to achieve a victory condition, typically destroying the core building (called the Nexus) in the enemy team's base after bypassing a line of defensive structures called turrets, or towers.
In all game modes, players control characters called champions, chosen or assigned every match, who each have a set of unique abilities.Champions begin every match at a low level, and then gain experience over the course of the match to achieve a maximum level of 18. Gaining champion levels in matches allows players to unlock their champion's special abilities and augment them in a number of ways unique to each character. If a champion loses all their health, they are defeated, but are automatically revived in their base after enough time passes. Players also begin each match with a low amount of gold, and can earn additional gold throughout the match in a variety of ways: by killing non-player characters known as minions and monsters; by killing or helping to kill enemy players; by destroying enemy structures; passively over time; and through unique item interactions or champion abilities. This gold can then be spent throughout the match to buy in-game items that further augment each champion's abilities and game play in a variety of ways. Champion experience, gold earned, and items bought are specific to each match and do not carry over to subsequent matches. Thus, all players begin each match on more-or-less equal footing relative to their opposing team.
Across matches, players also earn rewards that are applied to their account. Player accounts begin at level one and progress onward with games played. Player level is separate from character level; both a level 30 account and a level 5 account would begin at character level 1 at the start of a new game. From 2009–2017, the maximum account level was 30, and as players progressed, they unlocked additional content and abilities. This system was reworked in November 2017, with the removal of the level 30 limit and removal of a Runes / Masteries system that gave progressive bonuses to players based on their account level. Playing matches and leveling up provides "Blue Essence" (called "Influence Points" (IP) from 2009–2017), a currency that can be used in lieu of "real money" to access certain locked features.
Accounts are given rankings based on the Elo rating system, with proprietary adjustments.[18] These ratings are used in automated matchmaking to make games with players of comparable skill level on each team.

Champion types

  • Marksman: Marksmen, also known as "AD Carries", are ranged champions that usually deal physical damage. These champions deal sustained damage over time rather than in a short burst, and are usually the best at destroying objectives like enemy turrets or elemental drakes. They tend to have weak defense, though. Examples of marksmen are Ashe, Caitlyn, Miss Fortune, and Varus.
  • Mage: Mages, sometimes known as "AP Carries", are champions with powerful magic damage skills and support skills, but weak defense and low mobility. Mages are a diverse set of champions. Some emphasize killing single champions from range very quickly; some specialize in area of effect damage to multiple targets; some specialize in immense range to attack enemies safely from afar. Examples of mages are Karthus, Lissandra, Lux, and Swain.
  • Assassin: A champion who specializes in killing another champion as fast as possible, usually within melee range. These champions tend to go after the enemy's AD/AP Carry and other 'squishy' champions, but tend to have weak defenses themselves if caught. They are distinguished in having excellent mobility which allows them to reach and strike at priority targets. Examples of assassins are Diana, Fizz, Katarina, and Zed.[30]
  • Tank: Champions who are hard to kill and soak up damage for their team. In exchange, they usually deal less damage, but can compensate with useful "crowd control" abilities to distract or disable enemies, or force enemies to fight through them first before they can attack the "carries". Examples of tanks are Malphite, Sejuani, Rammus, and Zac.
  • Fighter: Champions that blend the attributes of a damage dealer and tank, combining moderate survivability with damage. A common designation for close-range melee fighters, since they need to be able to survive long enough to close in on their target. Examples of fighters are Jax, Elise, Rek'Sai, and Wukong.
  • Support: Champions whose skills are meant to directly aid the rest of the team by providing healing, buffing allies, debuffing the enemy team, or a combination of the above. Support champions often are paired with another champion in the early laning phase of the game where the support doesn't attack minions, but instead focuses on aiding their partner and harassing the enemy champions. Supports are also expected to pay the most attention to the map as a whole, placing wards which grant vision and watching for surprise enemy movements. Example of supports are Alistar, Nami, Soraka, and Taric.

Heimerdinger: The Revered Inventor


this is my favorite champion since i started League of legends this champion is very powerful to me thats why i like it but now league of legends adjust his ability that why i didn't play always but sometimes i use it

now this is the ability of heimerdinger

Hextech Affinity (Passive)
Gain Movement Speed while near allied towers and turrets deployed by Heimerdinger.

H-28G Evolution Turret (Q)
Places a Turret. Turret attacks prioritize Heimerdinger's targets and enemies attacking Heimerdinger.

Hextech Micro-Rockets (W)
Unleashes a barrage of 5 rockets that converge towards the cursor and fan out past it.

CH-2 Electron Storm Grenade (E)
Enemies in the center of the blast are also stunned for 1.25 seconds.Hitting a champion fully charges nearby turret beams.

UPGRADE!!! (R)
Makes Heimerdinger's next ability free and gives it bonus effects. Reactivate to cancel. H -28Q Apex Turret: Places a Turret for 8 seconds
Hextech Rocket Swarm: Fires 4 waves of rockets
CH -3X Lightning Grenade: Throws a bouncing grenade that discharges three times,

Sylas:The Unshackled

The “chain champion” we’ve been waiting for as finally been revealed via League of Legends social media channels
Sylas will be moving on to the Public Beta Environment soon for testing and should release with patch 9.2.

more of the players are waiting this champion and some new skin release on patch 9.2 this is the ability of Sylas

PASSIVE: PETRICITE BURST

After casting a spell, Sylas’ next basic attack whirls his chains around him, damaging nearby enemies.

Q: CHAIN LASH

Sylas lashes out with his chains, damaging and slightly slowing enemies. After a brief delay, the intersection of the chains detonates, applying an increased slow and damaging enemies again.

W: KINGSLAYER

Sylas lunges at a target with a powerful strike, damaging them and healing himself. If the enemy is at low health, the damage is increased; if Sylas is at low health, the heal is increased.

E: ABSCOND / ABDUCT

Sylas dashes a short distance and shields himself.
For a short time, he can recast the ability to whip out his chains, stunning, damaging, and pulling himself to the first enemy hit.

R: HIJACK

Sylas hijacks an enemy’s ultimate for his own use.
Enemies can still use their ultimates if Sylas takes them. Sylas can take an enemy’s ultimate whenever Hijack is off cooldown, but can’t hijack the same enemy for a while after.

for now im exciting to this upcoming champion to add my collection

Neeko: the curuios charmeleon


Neeko is the 143 champion in League of  Legends.
90% of the players buy it when it first release in league of legends so lets talk about the skills of this new champion her

passive called inherent glamour
this ability copy his/her teammate looks but not the skills Neeko can disguise herself to appear as an ally champion. Damaging or taking damage from enemy champions or casting either Blooming Burst or Tangle-Barbs breaks the illusion and increases the cooldown.

her 1st skill called 

BLOOMING BURST

Neeko propels a seed into a target area, which blooms and damages enemies. If the burst kills an enemy or damages a champion or large monster, it will bloom again up to two times.

her 2nd skill called

SHAPESPLITTER

Passive: Every third basic attack resonates with spiritual energy, dealing bonus magic damage and briefly increasing Neeko’s movement speed.
Active: Neeko briefly slips out of sight, becoming invisible, gaining movement speed, and sending a temporary clone of her current form sprinting in a chosen direction.

her 3rd skill called 

TANGLE-BARBS

Neeko slings a magical spiral in a direction, damaging and briefly rooting enemies it passes through. The last champion hit is rooted longer.If Tangle-Barbs hits at least two enemies, it grows in size, speed, and root duration.

her super skill called

POP BLOSSOM

Neeko begins charging herself with spiritual essence. A moment later, she leaps into the air, gains a shield, and slows nearby enemies, releasing energy upon landing to massively damage and stun enemies in the area. When disguised by Inherent Glamour, enemies won’t see Neeko’s initial charge-up.


so this champion when it release this champion is over power so league of legends still always adjusting her damage